Current Students

Schedule

For all course offerings, times, and locations refer to the PCE University of Washington's online Time Schedule »

Current and upcoming courses for students enrolled in the Human Centered Design & Engineering Master's program. Please check with your advisor for course sequencing when planning your course of study.

See the Master's course descriptions page for information about each course.

HCDE Graduate Courses
2018–2019 Academic Year

Autumn 2018 Winter 2019 Spring 2019
HCDE 501 HCDE 501 HCDE 501
HCDE 503 HCDE 503 HCDE 508
HCDE 511 HCDE 508 HCDE 511
HCDE 512 HCDE 517 HCDE 516
HCDE 516 HCDE 519 HCDE 519
HCDE 518 HCDE 521 HCDE 523
HCDE 523 HCDE 523 HCDE 534
HCDE 536 HCDE 532 HCDE 536
HCDE 539 HCDE 539 HCDE 537
HCDE 592 HCDE 593 HCDE 538
HCDE 598 HCDE 598 (DESIGN) HCDE 598 (DESIGN & ENGR)

Note for 2019–2020 Academic Year

HCDE 592 (Capstone Planning) will be held in winter quarter and HCDE 593 (Capstone) will be held in spring quarter.

HCDE Special Topics Courses for the 2018-2019 AY:

Winter 2019

  • HCDE 598 A Collaboration and Design (Elective)
    • Groups and organizations are fundamental for undertaking all sorts of difficult projects. Designing for groups and organizations merits many additional design considerations beyond those of designing for individuals. In this seminar we will read and discuss articles about how people collaborate to get things done, with or without technology, and how people design information systems to support collaboration. The purpose of this seminar is to provide you with a greater understanding of how designing for collaboration is often both social and technical. Furthermore this course will provide you with concepts and language for describing and talking about: social relationships and organizing, the usefulness and constraints of legacy practices and systems. This course will be taught as a seminar where we will read and discuss research papers on case studies and ethnographies. Students will be encouraged to connect the readings to their own professional experiences and to seek out industry professionals to concretize abstract concepts introduced by the research papers. 501 or 2+ years of professional experience is recommend.
  • HCDE 598 B Portfolio (Elective)
    • Prepares graduate students for professional practice through a survey of the past, present and future marketplace and strategizing personal work narratives and artifacts into alignment with individual career goals. Covers industry analysis, personal interest inventory, networking, job searches, recruiting and the stages of interviewing, as well as development of elevator pitches, resumes, cover letters, and online portfolios.
  • HCDE 598 D Introduction to Programming (Elective)
    • In a series of simple explorations, students will become familiar with fundamental programming concepts such as data and variables, algorithmic thinking, loops and conditionals, arrays, functions and parameters, methods and modularity, and debugging techniques. These explorations will consists of weekly demos, in-class exercises, and short homework assignments. The course is designed for students with no prior background using a high-level programming language such as Java, Python, or C++.

Spring 2019

  • HCDE 598 Psychology of UX (Research)
    • At the heart of user experience (UX) is a complex interaction of human factors, sensation, perception, communication, emotion, cognition, memory, social factors, personality, neurophysiology, and other psychological principles.  In this course, we will explore how some of the fundamental tenants of modern psychology underpin how we design, interact with, evaluate, buy from, and work with, technology. This course will discuss how historical and modern HCI design has been ultimately motivated by the human psyche, it will give examples of how psychological principles are employed in products and experiences, and should provide thought-points for future design, with the consideration of the humans that will ultimately be using the product(s).   This seminar-style class will have an equal mix of lecture, discussion, and application, with a focus on identifying core themes of human psychology that inform modern HCI development.
  • HCDE 598 Voice IxD (Design)
  • HCDE 598 Inclusive Design (Design)
    • This course is an introduction to designing, prototyping, and evaluating inclusive user interfaces that meet the needs of a diverse range users—such as older adults, users with visual, cognitive or motor impairments, and users who are deaf or hard of hearing. Building on basic concepts in human-centered design, students will learn about design exclusion and barriers to use, and methods by which these can be overcome. Topics will cover current technologies and practical considerations (e.g., web accessibility requirements), as well as research developments and design of the next generation of accessible technologies. Students will interact with the material through readings, discussion, and individual and group assignments.
  • HCDE 598 Video Prototyping (Elective)
    • This course explores video as a design tool. You will learn some about narrative and storytelling in the context of user-centered design. You will have the opportunity to stretch your technical abilities in the creation of visual artifacts (video, storyboard, moodboard, etc.) in service of your design vision. You will also gain a solid understanding of workflows for creating video protototypes. After taking this course, students will have the practical knowledge necessary to create a video prototype that conveys the context, problem, and intended design solution. Students will be exposed to the history of video prototypes, as well as contemporary practices, such as design fiction. The course incorporates lectures, readings, technical tutorials, and critique sessions.
  • HCDE 598 Digital Fabrication (Engineering) 
    • Computer Numerical Control (CNC) of machine tools has enabled highly precise fabrication and given rise to processes such as 3D printing and lasercutting. Computer Aided Design (CAD) software allows for precise design specifications, which can be processed for machining using Computer Aided Machining (CAM) software. In this project-based class, we will learn a variety of CAD/CAM software workflows and digital fabrication processes, including a variety of 3D printing techniques, 2D/3D scanning, laser cutting, precision sewing, CNC milling, molding/casting, and post-processing/finishing. No Pre-requisites. 
  • HCDE 598 Portfolio (Elective)
    • Prepares graduate students for professional practice through a survey of the past, present and future marketplace and strategizing personal work narratives and artifacts into alignment with individual career goals. Covers industry analysis, personal interest inventory, networking, job searches, recruiting and the stages of interviewing, as well as development of elevator pitches, resumes, cover letters, and online portfolios.