Project Guidelines

Capstone Project topics should be broad enough for students to spend an entire quarter on them (plus a planning quarter), and they should touch on at least two components of the human-centered design process: user research, ideation, prototyping, implementation, and evaluation.

Projects can be research oriented, have a design focus, center on evaluation and testing, or be tailored to the team’s interests.

The department will evaluate all proposals for suitability as a capstone project and then offer those projects that are acceptable to our students. We do not require that students work with a sponsor for their capstone experience, so there is no guarantee that students will choose your project. However, we will strongly encourage students to work with sponsors, and many are eager for that kind of Capstone experience.

Before submitting a proposal, consider the level of commitment you can make as a sponsor. At a minimum, it might be simply proposing the topic, providing some background information to the team, and attending the final poster session to see their results. Alternately, a sponsor might prefer to work closely with the team, meeting with them regularly, and guiding their work throughout the project the entire quarter. A significant part of sponsorship at any level of commitment is providing access to potential users or study participants for the project domain.

Please note, the work produced by the students is their own and cannot be considered work hired by the sponsor. The students’ grades will be based upon the work they individually contributed in addition to the final result. 

See past student Capstone projects »