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Human-Computer Interaction; Human-Centered Data Science; Visualization; Education
transformative fandom, digital art communities, social computing, creative community work
Data Justice; Data Activism; Critical Technical Practices; Abolitionism
Quantification and metrics; science and technology studies; public health; global health
Global Health (measurement, data visualization for policy, evaluation, product development); Nutrition; Social Epidemiology; Health Equity
Critical misinformation and disinformation studies; Computer-supported cooperative work; Social media research
Human-Computer Interaction, UI/UX Design, UX Research
politics of technology; design/research justice; decentralized systems; community advoacy
Sociotechnical Implications, Responsible AI/ML, Data-Driven Solutions to Mitigate Racial Biases
UX Research; User-Centered Design; Product Design; Human-Computer Interaction; Accessibility; Robotics; Nanotechnology; Sociolinguistics
Technology and Critique; Skin tone and AI/ML; Science and Technology Studies; Critical Computing; HCI and Infrastructure
Security; privacy; responsible computing; social studies of science and technology
Human-Computer Interaction, Human-AI Interaction, Generative AI, Social Computing, Healthcare
transition design, ontological design, generativity, discursive design
Physical computing, computer vision, creative technology, living materials, responsive environments, posthuman design.
Content Strategy, Instructional Design, UX Writing, Technical Writing, Accessibility
Human Computer Interaction, Computer Supported Cooperative Work, Social Computing
Human-computer interaction; human-AI interaction; mediated communication; affective computing; identity formation
Human-computer interaction; Accessibility; Digital fabrication; Touch perception
Human-Computer Interaction; Mis/disinformation; Socio-technical Systems; New Media; Technical Communication
human-computer interaction; computer-supported collaborative work; computer-mediated communication
Human-computer interaction; transformative games; narrative games for education; games for wellness
Human-Computer Interaction, Information Visualization, Data Justice
Human-Centered AI, Creative Coding, User Research
Risk Management and Adaptive Resilience, Co-Design and Complex Community Collaboration, Service Design, Complex Systems
Human-Computer Interaction, Computer Supported Cooperative Work, Healthcare, Gender, Future of Work
User Experience, Prototyping, User Research, Product Design, CAD
personal data; IoT; privacy; discursive design
Visual, graphic, spatial, and product design.
Participatory Design; community & civic technology; tech worker organizing; computing histories, cultures, & narratives; physical computing
Human-Computer Interaction; UX/UI Design; Product Design; Inclusive & Accessible Design; UX Research; Information Visualization; Game Design
Environmental chemistry; Community engagement; Heavy metals and microplastics pollution
Accessibility, Human-Computer Interaction, Social Computing, Human-AI Collaboration
human-computer interaction, personal Informatics, storytelling for self-transformation
Misinformation; social networks; online communities; computer-supported cooperative work (CSCW)
Human AI Interaction, Human Robotics Interaction, Digital Health
Human-Computer Interaction, B2B, Enterprise, Service Design, Product Design, Accessibility
Urban Transportation and Mobility; Human Factors; Community-based Design; Collaborative Systems; Data Visualizations
Human-computer interaction; Crowdsourcing; Citizen Science; Information Visualization; Science Communication; Drinking Water
Research Interests: Human-computer Interaction, AR Face Filters, Behavior Change in Online contexts, Social Media/Platforms, Mental Health
Visual media online; Online harm; Mis/disinformation; Sociotechnical systems; Visual research; Social media research
Healthcare; equity; mental health; (dis)ability; systems engineering
Human-Computer Interaction; Human-Centered Data Science; Human-Centered Entrepreneurship; Urban Informatics; Women in STEM, Entrepreneurship
Human-Computer Interaction; Product Design; Gaming; Physical & Mental Wellness; Education
Health informatics, biomechanics, interaction design
Human-AI Interaction, Digital Fabrication
Human-computer interaction; accessibility; participatory design
Co-Designing; Design for Social Impact; Cross-cultural design; Information Visualization; Visual Design; Human Factors
Human-Computer Interaction; Computer Supported Collaborative Works; Social Computing; Financial Technologies; HCI4D;
Augmented Reality, Accessibility, Sonic UX
Human-Computer Interaction; Mental Health; Subjective Measurement; Personal Informatics; Diversity, Equity and Inclusion
Human-Computer Interaction; CSCW; Social media; Disinformation; Online attention; Influencers
Human-computer interaction; Generative AI; Translational science, Conversational AI; Creativity support tool; Healthcare
Human Computer Interaction; Immersive Technology (AR/VR/MX); Design Methods
human-computer interaction; design; emerging technologies; UX
Human-computer interaction; design research; personal data
human-computer interaction; design research
Adults learning online, equity of access, forming communities of inquiry and practice online, information overload
HCI; social computing; design/research justice; self-governance and co-production; community care and solidarity
UX research, mental health, Asian American studies, accessibility
Human–AI Interaction, Learning Sciences, Multimodal Interaction, Human Factors and Behavioral Research, Eye Tracking, Data-Driven Design
Using a critical lens, I'm interested in how emerging (smart) technologies impact social dynamics.
Design thinking; human-centered systems thinking; product management; clean energy; utility management; government services
digital safety, surveillance, wellbeing, and power in sociotechnical systems
Data, Education/Learning, Co-design, Power and Intersectionality, Community-created tools/websites
Information Visualization, Brain-computer interface, Human-Computer Interaction
Behavior Change, Responsible AI, Human-Centered AI System, Recommendation Systems, Ubiquitous Computing