The psychology of user experience (UX)
Directed by Daniella Kim, supported by Liz Sanocki
2 credits, open to graduate students only
At the heart of user experience (UX) is a complex interaction of human factors, sensation, perception, communication, emotion, cognition, memory, social factors, personality, neurophysiology, and other psychological principles. In this course, we will explore how some of the fundamental tenants of modern psychology underpin how we design, interact with, evaluate, buy from, and work with, technology. This course will discuss how historical and modern HCI design has been ultimately motivated by the human psyche, it will give examples of how psychological principles are employed in products and experiences, and should provide thought-points for future design, with the consideration of the humans that will ultimately be using the product(s). In this seminar-style course, there will be an equal mix of lecture, discussion, and application, with a focus on identifying core themes of human psychology that inform modern HCI development.
Deliverables: Each week we will engage in a discussion about the topic of interest. Some topics will span two-weeks. We will deep dive in to the literature, “popular psychology” effects, and empirical research. Students will be asked to complete a short deliverable each week a new topic is introduced. This deliverable will ask to identify a product (existing or otherwise) that was designed or intended to be designed or embodies (or does not embody) the psychological topic of the week. At the end of the quarter, a thoughtful reflection on the topics covered, integrating weekly deliverables and special topics will help round out the learning goals.
Offered: Winter Quarter DRG Pilot (capacity 12) Tuesdays from 3pm-5pm
To apply: If you are interested in participating, fill out this survey. (Please note this DRG is for graduate level students only; 2 credits)