Navigate the world. Sight unseen.
Students: Cyrus Majd, Caitlin Karpinski, Molly Olsen Gaynor, Mathias Burton
In our capstone project, we sought to improve navigation for people who are blind or with low vision. We used inclusive approaches and got feedback from blind users at every step of process. In our project we developed concepts for physical devices and the types of information they would collect. We also created the library of audio and haptic feedback that the devices would use to communicate the information to users, and a game that simulates this experience remotely.