New post in the HCDE Internship Database:UX Developer
Are you an up-and-coming UX developer with a keen eye toward usability and clean implementation? Then Stabilitas wants to talk to you!
Our product (in development) delivers real-time, location-specific security services for travelers by integrating cloud-based data and “wisdom of crowds” inputs on mobile phones. We call it geo-intelligence for safe travel.
We are looking for someone to help us develop a clean, easy to use web application that uses our back-end API to display user locations and global intelligence information. Basically we’re mashing up Google Maps and social+health+travel information.
We want someone to join us who is interested in the follow things:
- Modern web application design–can you make it look cool?
- Responsive web application design–can you make it work well on a variety of browsers?
- HTML+CSS coding–can you implement a web app cleanly?
- Authentication–can you make sure the web app is secure?
- Basic design skills
- Ability to call external APIs (eg. ours, Google’s, WHO, etc.)
- Entrepreneurial spirit!
- Worked on one or two web sites (we’d like to see them!)
- Used Google Maps API v3
- Back-end server implementation is a bonus
- You have a preference for working in a team
- Terms you should know and be able to explain: API, AES, HMAC, DWIM, prototypes (in the JS sense), CORS
Special Notes/Application Procedures:
Please apply via email. The interview process will involve phone call(s), face to face interviews, and a coding problem to take home. The problem will be a simple web app that gets data from an external API and renders it on-screen.
Application Deadline: ASAP! Job will be listed until Nov 14, 2014
Duration of Position: 3 months
Pay Range: $15-$25/hour, DOE
Contact: Stephen Riley, firstname.lastname@example.org, 206–683-2560
Company URL: http://www.stabilitasventures.com
Posted to the HCDE internship database on October 14, 2014
NOTE ROOM CHANGE: Smith Hall, room 211
Thanks in part to the recent popularity of the buzzword “big data,” it is now generally understood that many important scientific breakthroughs are made by interdisciplinary collaborations of scientists working in geographically distributed locations, producing and analyzing vast and complex data sets. The extraordinary advances in our ability to acquire and generate data in physical, biological, and social sciences are transforming the fundamental nature of science discovery across domains. Much of the research in this area, which has become known as data science, has focused on automated methods of analyzing data such as machine learning and new database techniques. Less attention has been directed to the human aspects of data science, including how to build interactive tools that maximize scientific creativity and human insight, and how to train, support, motivate, and retain the individuals with the necessary skills to produce the next generation of scientific discoveries.
In this talk, Aragon will argue for the importance of a human centered approach to data science as necessary for the success of 21st century scientific discovery. Further, she attests that we need to go beyond well-designed user interfaces for data science software tools to consider the entire ecosystem of software development and use: we need to study scientific collaborations interacting with technology as socio-technical systems, where both computer science and social science approaches are interwoven. Aragon will discuss promising research in this area, describe opportunities to participate in the recently announced $37.8M Moore/Sloan Data Science Environment at UW, and speculate upon future directions for data science.About Cecilia Aragon
Cecilia Aragon is an Associate Professor in the Department of Human Centered Design & Engineering and a member of the eScience Institute at the University of Washington. She directs the Scientific Collaboration & Creativity Laboratory. Previously, she was a computer scientist at Lawrence Berkeley National Laboratory for six years, after earning her PhD in Computer Science from UC Berkeley in 2004. She earned her BS in Mathematics from the California Institute of Technology. She and her students develop collaborative visual analytics tools to facilitate data science, and study current scientific practice around large and complex data sets. Her research interests span human-computer interaction, computer supported cooperative work, visual analytics, information visualization, scientific collaborations, usability and sustainability, collaborative games, distributed creativity, distributed affect, social media, and new methods of computer-mediated communication. In 2009, she received the Presidential Early Career Award for Scientists and Engineers for her work in collaborative data-intensive science.
The next month is packed full of Seattle-area opportunities to connect you with fellow world changers and connect your ideas to the tools to succeed. Find our roundup of lectures, meetups, tours, and workshops below.
UW’s Entrepreneur Week
Entrepreneur Week is hosted by UW’s Buerk Center for Entrepreneurship. Events include lectures from Seattle’s high-profile thinkers and doers, tours of local startups and venture capital firms, and the largest hackathon in the Pacific Northwest.
See Entrepreneur Week events here »
Seattle Startup Week
Seattle Startup Week is a local conference to spotlight the Seattle startup community. Over 60 meetups, activities, and events led by entrepreneurs hosted in the entrepreneurial spaces you love.
See Seattle Startup week events here »
Shobe Prize Information Session
The Shobe Prize is an annual startup competition sponsored by HCDE alumnus Matt Shobe. Open to students in UW’s dub consortium, the Shobe Prize competition encourages entrepreneurship by giving up to $10,000 to great student ideas.
Learn more at the Shobe Prize Info Session, October 22, in UW’s new Startup Hall »
Startup Weekend EDU Seattle
Startup Weekend EDU is your opportunity to transform education in 54 hours. Design for learning, conduct user tests, receive coaching from experienced education designers and industry professionals, and win prizes that will help take your idea to the next level.
Register for Startup Weekend EDU Seattle here »
Kirkland Startup Weekend: Maker’s Edition
The Kirkland Startup Weekend focuses on Makers. Participants will be challenged to make a usable product over the course of three days. All ideas are welcome, but toolkits are provided for ideas revolving around robotics; sensors and wearable tech; techno or functional art; practical non-electronics; and aeronautics.
P.S. HCDE Professor Beth Kolko is one of the judges for Kirkland Startup Weekend!
Register for Kirkland Startup Weekend here »
9:30 a.m. — 5 p.m. UW Tacoma Center for Data Science
1907 Jefferson St
Tacoma, WA 98402
To create a great experience for users, UX Professionals know that prototyping is essential. In this practical, hands on, day long workshop you will learn from top UX professionals about the prototyping process from Theory to Practice.
By completing the workshop, you will be able to:
- Understand how sketching and diagramming define a product
- Get an overview of sketching techniques
- Practice how to create visual representations of concepts
- Learn how prototyping illustrates interaction concepts
- Create a mobile foam core mock-up featuring simulated screen experiences
Our Goal: An Engaging Learning Experience
The goal of this workshop is to bring together a group of experts who are passionate about the user-centered design process and want to inspire everyone to try design and prototyping. By combining theory and practice, the workshop will be packed with activities and fast paced talks for a fun, collaborative and engaging day.
This event is organized by HCDE alumna, Dr. Emma Rose.Learn more and register here »
From the Seattle Interactive Conference website:
SIC://2014 SPOTLIGHTS MAKERS
We are in the midst of a DIY revolution. Commerce and culture are driven by innovation like never before. With easier access to tools, ideas are transformed into action faster. Digital artisans merge creativity with experience to develop new assets and opportunities. As a result, brands and businesses must leverage change at an entirely new pace.
Seattle is in a unique position to influence this conversation. Our thriving tech industry has always been driven by digital pioneers.
SIC 2014 will examine this evolving landscape by turning to those with firsthand experience redefining the industry. They are the Makers; thought-leaders who synthesize creative inspiration with the next big idea, and companies that successfully cultivate innovation and then translate it into commerce. What can we learn from their experience integrating new ideas? Is your brand positioned to leverage change? What are the critical new tools that you need, now?
Bridge is a professional development program that connects experienced designers with top startups in San Francisco, including Dropbox, Fitbit, Khan Academy, Pinterest, Square, and more. Bridge designers are paid and receive benefits to work full-time at their company of choice. Once a week, they participate in workshops and talks with a community of great designers to accelerate their career.
Interested HCDE alumni should apply for Bridge by October 26 »
The Department of Communication Management and Design at Ithaca College is hiring a tenure-track assistant professor position.
The candidate should have an appreciation for the many aspects of communication design and have expertise in areas such as: interaction design, user interface design, user experience design, web design and development, design thinking, and social media design.
Interested individuals should apply online at apply.icjobs.org and attach the requested documents. Questions regarding the position should be directed to Scott R. Hamula, department chair, email@example.com. Review of applications will begin immediately. Anticipated start date of August 16, 2015.
Please join the Department of Human Centered Design & Engineering for the 2014 Current Issues in HCDE Speaker Series.
Mary Gates Hall (MGH), room 241
UW Seattle Campus
Find the event on Facebook »
Social media use is becoming an established feature of disaster response. People, including emergency responders and affected individuals, are increasingly turning to available platforms to seek and share information during major events like natural disasters, extreme weather events and political uprisings. These new information-sharing behaviors are accompanied by new opportunities for disaster response, as well as new challenges, including the rapid spread of misinformation. This talk provides some background on crisis informatics, an emerging field of research that examines information communication technology (ICT) use during disaster events, and then shifts to focus specifically on how rumors spread online after disaster events—and how the online crowd “works” to challenge and correct misinformation.
ABOUT THE SPEAKER
Kate Starbird is an Assistant Professor in the Department of Human Centered Design & Engineering and Director of the Emerging Capacities of Mass Participation Laboratory. The emCOMP Lab examines the dynamics of and applications for massive interaction facilitated by social media and other online platforms. The lab also considers how connected, collective intelligence manifests and can be supported within contexts of emergency and humanitarian response, political disruption, and other events of large-scale interest. Starbird received her PhD in 2012 from the University of Colorado, Boulder. Among her accomplishments, Starbird co-created “Tweak the Tweet,” utilizing the Twitter platform as a two-way communication method to get on-the-ground help where it is most needed. This was first deployed just in time for the Haiti earthquake disaster. Starbird is the Principal Investigator (PI) for a National Science Foundation (NSF) two-year grant for the project, “Detecting Misinformation Flows in Social Media Spaces During Crisis Events.”See the rest of the 2014 Speaker Series lineup »
CrowdSource Summit is an annual conference presented by the Higher Education Web Professionals Association. This year, HighEdWeb is furthering its mission by educating a new audience: college students who want to be “people of the web.”
October 17–18, 2014
Red Lion Hotel
$50 registration includes breakfast, lunch, and swag. Session topics include accessibility, usability, user experience, mobile interfaces, content strategy, and how the web is being used to conquer the digital divide.
Group discounts are available: If four or more students are interested in attending, the registration cost is only $25, a 50% discount. If a group is interested, email Lori Packer for a group registration code.
Find recruiters at an Info Session or Career Fair:
Info Session (IT Jobs)
October 8, 2014
Science & Engineering Career Fair
October 20, 2014
The School of Library & Information Science at Simmons College in Boston is conducting a research project to examine how academics use Google Scholar and University library website. They are seeking survey participants who are faculty or graduate students in higher education institutions.
Info via the research team:
You are invited to participate in a research study, which examines how academics use Google Scholar and University library website. The survey is anonymous, and it will take approximately 15 minutes to complete.
You can participate in this research by clicking the following link to an online survey: https://simmons.co1.qualtrics.com/SE/?SID=SV_cU4JlJqtg7zO2gd
The success of this research project relies upon academic participants, so your participation will be greatly appreciated. Your responses will help us better understand how academics use Google Scholar as well as University library’s website, which will help librarians prepare and improve systems and services that can facilitate the research process.
If you have any questions about this research project, please contact: Dr. Monica Colon-Aguirre: firstname.lastname@example.org or Dr. Kyong Eun Oh: email@example.com.
Wednesday, October 22, 2014
UW Startup Hall (Condon Hall)
The Shobe Prize is an annual competition sponsored by Human Centered Design & Engineering (HCDE) alumnus, Matt Shobe.Steps:
- Students sign up to give a quick pitch of their tech or design idea.
- Finalists are invited back to present a polished proposal to a panel of judges.
- Judges select up to two winning student teams to win the Shobe Startup Prize; teams receive up to $10,000, office space, and one-on-one mentorship from faculty and industry professionals during the Spring and Summer quarters.
By the following Autumn quarter, winning teams have a prototype and a refined sales pitch, and are given the opportunity to pitch their ideas to a judging panel of professors and industry representatives.
Eligibility: Each team must have at least one student enrolled in any of the UW departments involved in dub; HCDE, MHCI+D, iSchool, CSE, or Design.Join us at the Info Session and learn more!
From local startup, MyUnfold:
The MyUnfold team is looking to have a limited release of our web and mobile app around November and we’re looking for student/early-professional groups who are interested in testing, playing, breaking, and ultimately providing feedback for the product and our career matchmaking service.
Currently MyUnfold is set to work with the University of Washington Communication Department, Bellevue College’s STEM program, and the University of Illinois Computer Science Department. The end goal is to  have a strong set of data for us to study and build with, and  connect user-testers (students/professionals) to company-testers. We have three confirmed companies at this time (ranging from marketing/design to technology/engineering). Other companies will be joining over the next month as well. This gives a great advantage during testing because early user-testers have a real chance to connect with real companies hiring for strong, qualified talent.
DoubleDown Interactive is a social and mobile game company located in Seattle, WA. Known for our fun and collaborative culture, we’re a group of talented software engineers, game designers, artists, producers, marketers, analytical experts, and more. We move quickly and innovate constantly to deliver exciting online game experiences to players around the world. Our DoubleDown Casino product offers free-to-play, authentic casino-style entertainment to more than six million players monthly. Casino enthusiasts and social gamers alike love our games. As a subsidiary of International Game Technology (NYSE: IGT), we benefit from the expertise and resources of the world’s leading gaming technology company. We’re DoubleDown Interactive and we need more stellar people like you to join our team!
We are looking for a User Experience Research Intern to lead a research project for the DoubleDown Interactive Business Intelligence (BI) team. This is a great opportunity for a creative, energetic, bright student to hit the ground running and make a big impact at one of the top game companies in Seattle. The User Experience Research Intern will design and execute a user experience research project focused on our internal analytics dashboard. We are looking for someone who loves data, and is always ready to speak up for the user.
–Generate actionable recommendations for internal analytics dashboard based on structured user experience research study.
–Collaborate with users from across a variety of functional domains including:
–Game producers; engineers; marketing team; finance team; executive team
–Leverage best-in-class research methodologies to understand user experience, including:
–Usability lab testing
–Data mining / analysis
–Study focus areas:
–Optimal structure; grain; forma
–Optimal data sets
–Information Architecture / Navigation
–User interactive features
–Automate “gut check” tests performed by business users
–Student currently enrolled full-time in accredited College or University with coursework in information architecture, user experience research, and information management
–Ability to translate disparate needs into meaningful, actionable recommendations
–Working knowledge of User-Centered Design Principles and Practices
–Ability to think creatively and to work well both as part of a team and as an individual contributor
–High degree of intellectual curiosity
–Strong communication skills
–Interest in business intelligence and analytics
–Must be in the Greater Seattle Area, at this time we are only able to consider local candidates
Desired Skills: Preferred Qualifications:
–Graduate candidate preferred; junior or senior considered
–Experience with data visualization and presentation
–Experience with data modeling and extracting data from data marts
Keys to Success:
–Deliver exceptional customer service: You are the area expert for one or more company performance areas and must deliver accurate and timely data to users of that information.
–Demonstrate accountability and integrity: Data is one of most important assets of DoubleDown. You are accountable for the accuracy and completeness of analysis based on this data and ensuring it is understood appropriately across the company
–Develop successful relationships: This position will interact directly with the data developers that maintain the data warehouse and many users of your analysis such as customer service, marketing, producers, and analysts. It is important to have good working relationships with these groups
–Embrace change: Tackles tough assignments with initiative, creativity, a value-added mind-set, questioning nature, and a sense of urgency
–Demonstrate business savvy: Looks for and suggest ways to produce meaningful insights that drive the business to meet/exceed its objectives
PLEASE APPLY THROUGH THE FOLLOWING URL :: https://hire.jobvite.com/j?cj=oiiAZfwT&s=UW_HCD&E
An Equal Opportunity Employer — Minority/Female/Disabled/Veteran
Application Deadline: ASAP! Job will be listed until Oct 29, 2014
Duration of Position: 3 months minimum
Pay Range: $15-$25/hour
Contact: Melissa Dela Cruz, DDICareers@igt.com, 206–430-5759
Company URL: http://doubledowninteractive.com/careers
You! No prior mentoring experience is required, just experience studying engineering at UW!What’s the program all about?
Advisers in the College of Engineering are dedicated to helping students with any questions they have. But when it comes to learning about the student experience, who better to talk to than engineering students themselves?
The idea behind the Peer Mentor program is to connect first and second-year students with upperclassmen in engineering who have undergone similar experiences and can offer their student perspective and insight on a variety of subjects. Having once been in their shoes, Peer Mentors will be a valuable resource for underclassmen as they explore engineering majors, think about getting involved in clubs & organizations, consider doing research or an internship, decide where to live, contemplate studying abroad, etc. By being a mentor and sharing your experiences, you can help your peers be better informed to make their own decisions as they navigate their way through their undergraduate careers.How does it work? What’s expected of Peer Mentors?
Peer Mentors will complete short profiles which will be posted on our website for students to browse. Students will be able to search for and contact a mentor based on their interests. If you are contacted, we expect you to respond in a timely manner. You and a mentee may choose to communicate by email and/or phone, or you may decide to meet in person; that’s up to the both of you.
As a Peer Mentor, you commit to providing your personal expertise to students who seek it out. You are not however expected to ‘know all the answers’, or assume the role of an adviser (that’s what we’re here for!). The focus of your conversations should really be on your experiences. We’ll provide you with a list of resources to reference if need be.
Peer Mentoring can be a small commitment or a larger one depending on your involvement and the number of students who decide to seek you out. You can always opt-out of the program at any time by emailing firstname.lastname@example.org, and your contact information will be removed from the website.How do I get involved?
First complete this quick catalyst survey. We’ll then get in contact with you about next steps. The program officially kicks off at the start of fall quarter 2014.
If you have any questions, please contact Lauren at email@example.com.
2014 Women in Science and Engineering Fall LectureOne woman’s journey in engineering and science:
A report from the front lines
Featuring Blythe Towal
Engineer and scientist
Noted Forbes Science & Healthcare 30 Under 30
2011 L’Oréal USA For Women in Science Fellow
Wednesday, October 15, 2014
5:30–6:30 p.m. (doors open at 5 p.m., reception immediately following lecture)
Husky Union Building (HUB) Rm. 340, UW Seattle campus
About Dr. Towal’s talk, in her own words:
My time spent working across biology, electrical engineering, and computer science has allowed me to work with a multitude of scientist and engineering teams diverse in size, discipline, ethnicity, and creativity. I’ve built robots, studied how rats use whiskers to sense their environment, modeled the human visual system, and developed industry-leading applications of biologically inspired computation.
At every step of the way, I’ve gotten to work with outstanding mentors and colleagues. In this talk I will share my experiences, as well as concrete data and first-hand observations of how working within the STEM environment is evolving and improving for women.
Space is limited! Registration is free, but required. Reception and networking following the lecture.
Speaker Series: Introducing a Model of Coordinated Action (MoCA): Redefining the Field of Computer Supported Cooperative Work
Please join the Department of Human Centered Design & Engineering (HCDE) for the first talk in the 2014 Current Issues in HCDE Speaker Series.
Associate Professor Charlotte Lee Wednesday, October 1
Mary Gates Hall (MGH), room 241, UW Seattle Campus
Find the event on Facebook »
As computerized technologies and the practices they support continue to grow in diversity, ubiquity, complexity, and scale, the number and type of research topics related to the study of collaborative systems have simultaneously continued to proliferate. It has become increasingly urgent to find ways to describe the problem space of practitioners and researchers in Computer Supported Cooperative Work (CSCW). If we are designing to support coordinated action we should know more about what coordinated action is, and furthermore, we should have better ways to talk about the variations among them. In this way, we might get closer to understanding what it means to design for sociotechnical systems that can be simultaneously socially and technically complex and are subject to frequent changes from both within and without. A conceptual grounding—e.g. theoretical framework—is needed to help us define and describe what it is that the field of CSCW actually studies. In order to further discussions in our field, this talk reviews current models of CSCW and then introduces a new conceptual model, the Model of Coordinated Action (MoCA). The practical implications of MoCA are that it may provide a shared way to find and talk about what we study in CSCW despite its electrifying and daunting diversity.About the Speaker
Dr. Charlotte P. Lee is an Associate Professor in the Department of Human Centered Design & Engineering at the University of Washington and Director of the Computer Supported Collaboration Laboratory. She has a B.A. in Sociology from the University of California, Berkeley, and a Ph.D in Information Studies from the University of California, Los Angeles. Dr. Lee’s research is in the field of Computer Supported Cooperative Work (CSCW) with a focus on studying cyberinfrastructure development as a way to understanding highly dynamic, emergent collaborations. Dr. Lee has been awarded a Google Research Award for her work on online calendar sharing in intimate relationships and has also been awarded one NIH grant, and five NSF-funded grants that study aspects of collaboration in the development of cyberinfrastructure, including a National Science Foundation CAREER Award for “junior faculty who exemplify the role of outstanding teacher-scholars” awarded in 2010. She is also an Associate Editor of the Journal of Computer Supported Cooperative Work (JCSCW).
See the rest of the 2014 Speaker Series lineup »
The School of Social Work’s Caring and Aging with Pride is searching for a part-time student developer to update their website.
The schedule is flexible and salary is negotiable. A strong familiarity with WordPress and WP site development experience is desired; templating, theming, photoshop or fireworks, using widgets and add-ons. Knowledge of UW departments server structure helpful.
Wordpress site development
WP theming customizing
WP templates customizing
Rotating Banner plug-ins
Photoshop or Fireworks
UW department server (ovid)
SCOPE OF WORK
Restyling template/theme to allow for:
New Header Image
Colorizing navigation menu
Separate tag lines on interior pages
GUEST LECTURE: Can You See Me Now? Typographical Emphasis of Headings to Facilitate Visual Search of
Join the Department of Human Centered Design & Engineering for a talk by visiting lecturer Claire Timpany, University of Waikato, New Zealand.Thursday, October 30
Sieg Hall, room 420
Find the event on Facebook »
The methods used to typographically emphasize headings within text have the potential to greatly influence how effectively those headings facilitate visual search for information within a document. This research firstly looked at what single typographic variables created the greatest emphasis when applied to a heading within the body of a text. From there, combinations of typographic emphasis methods were considered for providing greater clarity for headings. In each instance comparison was also made between print and screen presentations. HCDE Guest Lecturer Claire Timpany will discuss her findings, their implications, and future directions for her research.
ABOUT THE SPEAKER
Claire Timpany, Computer Graphic Design
University of Waikato, New Zealand
Claire Timpany researches typography, print design, and physical interaction design. Her research is currently focused on the way in which people interact with printed material and how the benefits of electronic media can be applied to traditional media, such as print. This has lead her to research how printed media, especially books, can be developed and become more beneficial—learning and applying methods from technologies being developed in the digital age.