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User Research Specialist: Aditi

Wed, 02/18/2015 - 10:43
User Research Specialist
Aditi at Microsoft

Job description:

  • A user research specialist designs and carries out qualitative and quantitative studies to deeply understand the user experience of our in-development products. The specialist translates these data into actionable findings that product teams use to improve the product.

Primary responsibility:

  • Confidently demonstrates the ability to communicate with product team stakeholders, locally and remotely, and accurately identify critical research questions to be investigated through strong relationship management practices.
  • Confidently demonstrates the ability to consider cost, timeline, and philosophy to determine the appropriate research method to apply to an outstanding research question.
  • Designs, forecasts, and conducts user research studies, and acts as the primary communicative liaison between the product team and Research Operations PM.
  • Establishes deadlines associated with analyses, reports, presentations, and projects, and works closely with Research Operations PM to ensure timely and polished delivery of responsibilities.
  • Effectively assesses when a work item needs to be directly-owned by a User Researcher, and works closely with Research Operations PM to delegate otherwise trainable tasks to a URA or Moderator, based upon competency appropriateness, available staff bandwidth, and priority.


  • General knowledge of, and working experience with, human observational research, experimental design, and questionnaire research.
  • Must have participated in major research projects that involved running tests and analyzing data; working in an applied research or product development environment; and, presenting results to critical audiences is a plus.
  • Must be able to work quickly and independently.
  • Must have excellent interpersonal skills. Ability to communicate with, and persuade, varied audiences and argue for results (both orally and in writing) is a plus.
  • A BA/BS in Psychology (cognitive, experimental, or social), HCI/HFE, or experience in Human Factors, or User Research is required.
  • An MA/MS or PhD in Psychology, HCI/HFE, HCDE, or related field is preferred.
  • General knowledge of popular computer and video games and game culture are required.
  • Must be a ‘gamer’–likes to play games either on the PC and/or current gaming consoles (Xbox 360, Playstation 2, Wii).

The project duration is from February through June 2015, with possibility to be extended beyond June.

To apply, please send resumes to Claire Ding at

Engineering Discovery Days

Thu, 02/12/2015 - 13:35



2015 Engineering Discovery Day Friday, April 24 & Saturday, April 25 9 a.m. — 2 p.m.

This year is the 100th year celebration of Engineering Discovery Days at the University of Washington!

In honor of this long-standing tradition the event organizers would like to showcase pictures and engineering items that represent what first got YOU interested in engineering. If you are interested in submitting a photo (i.e., photos of you doing engineering-type work, photos of you doing engineering-type things as a child, photos of engineering innovations that inspired you to become an engineer) please submit them either via dropbox, by email to, or by campus mail to Katie Kirkland, Box 352180.

If you are interested in representing HCDE at Engineering Discovery Days, please contact Andy Davidson at for more information about how to get involved.

“Hunting Unicorns: What Makes an Effective UX Professional,” a Talk by Patrick Neeman

Wed, 02/11/2015 - 13:18

February 13, 2015
11:30 a.m. — 12:20 p.m.
Loew Hall, Room 216

Add to your calendar »

Being an effective UX Professional isn’t just about being a unicorn who can write code, create visual mockups and build wireframes: great UX Professionals create effective products using the hard and soft skills honed after years of experience. The skills needed vary from organization to organization, and even from project to project. UX Designers need to tailor their skillset based on the context of the situation. The session will cover the skills needed to be an effective UX Designer in almost any organization. Discussed will be the hard skill spectrum that may differ by the type of organization or project, what a T skill set is and why it’s important to hiring managers, and strategies for how to market your own skills more effectively.

About Patrick Neeman
Patrick Neeman lives in Seattle, Washington and is currently the Director of Product Design at Apptio, an IT Spend Management platform for Fortune 500 companies. Prior to that he was Director of User Experience at Jobvite, a social recruiting and applicant tracking platform where his team performed over 100 user interviews and recruiter visits to understand the hiring process. After a complete redesign of the application, Jobvite received a Webby award for employment, and the Deloitte What Works award.

See the rest of the UX Speaker Series lineup »

XX+UX Seattle Happy Hour

Wed, 02/11/2015 - 11:41

The following information was sent by HCDE alumna Chelsey Glasson, a UX researcher at Google.

UX Careers Unlimited, General Assembly, and Google are teaming up on March 10, 2015 to host an XX+UX event for women in User Experience fields.

XX+UX Happy Hour for Women in UX
 General Assembly Seattle
500 Yale Avenue North
Tuesday, March 10, 2015 
7–9 p.m.

As an added bonus to the usual drinks, munchies and merriment, we’re hosting a special panel discussion on the topic of Navigating Your UX Journey. Panelists will consist of Seattle-area UX leaders, and discussion questions include:

  • How do I decide which direction to move in next in my career? Should I be a researcher or a designer? If a designer, what kind of designer? Where should I work? Should I manage?
  • I’d like to engage at a more strategic level. How can I do that?
  • I’d like to have more influence. What are some strategies?

Register on eventbrite » 

UX & Visual Design Positions at Deloitte

Wed, 02/11/2015 - 10:56

The following position descriptions were sent from Deloitte, an HCDE Corporate Affiliates Program member.

Associate Visual Designer (Full-time)
Deloitte Digital Studio

Deloitte Digital does mobile. Here, left-brain meets right, and business, creative, and technology intersect. We’re all about creating digital experiences that make sense for our clients and keep their audiences coming back for more. And we’re more than bright and shiny apps— we deliver exceptional mobile solutions for top brands, and we have a great time doing it.

Associate Visual Designers are responsible to provide a variety of design tasks under the guidance of a design lead.  This position works closely with both external clients and internal, cross-functional teams on projects that range from a few weeks to a few months in length.

  • To develop and implement creative concepts under the guidance of a creative director.
  • Learn software techniques, standard practices, and pre-established company guidelines.
  • Work in a supportive role to senior level designers.
  • Responsible for developing the aesthetic/creative design of websites

See the full job description and application instructions »

User Experience Designer
Deloitte Digital Studio

Deloitte Digital does mobile. Here, left-brain meets right, and business, creative, and technology intersect. We’re all about creating digital experiences that make sense for our clients and keep their audiences coming back for more. And we’re more than bright and shiny apps— we deliver exceptional mobile solutions for top brands, and we have a great time doing it.

The User Experience Designer will have client interaction and will serve as the voice of the user while accommodating customer needs and technical requirements from engineering. This role will work closely with clients, project managers, design, engineering, and quality assurance.  As an advocate for the user, this role will bring the user-centered design (UCD) process methods to mobile applications from concept to launch. You must be innovative, quick to adapt, and eager to continually learn new technologies within the mobile space. You must have a demonstrable understanding of interaction design and usability skills with a knack to make the complex clear for designers and engineers alike.

See the full job description and application instructions »

SpaceScout Offers More Study Spaces

Wed, 02/11/2015 - 10:46

The following information is from UW IT:

UW students on all three campuses now have more study spaces to choose from when using the UW’s SpaceScout Web app to discover their perfect study spot. At UW Seattle, 50 more spaces have been added for a total of 250 study spots. UW Bothell students now can explore nearly 70 spaces, while UW Tacoma students have 68 spaces to consider. Go to and select your campus.

Freelance Project Coordinator at Uncommon, Inc.

Tue, 02/10/2015 - 09:43

This unique position was sent to HCDE from Uncommon, Inc. It may interest a portion of HCDE graduate students who are looking for experience in project management.

Project Coordinator
Uncommon, Inc.
Freelance Graduate Student

Uncommon, Inc. is working with a major cultural institution in Seattle to create and lead a 6-month community engagement program to help guide the organization through their next phase of growth. The proposal calls for us to:

  • Develop an overall engagement strategy
  • Identify 10–15 community leaders to serve as ambassadors for the organization
  • Create and facilitate a series of listening sessions, reaching 150–200 people across Seattle
  • Synthesize learnings from these sessions into a final report.

We are seeking a skilled project coordinator to join us for this project on a freelance basis. The ideal candidate is an extraordinary switch-hitter who can help drive all operational aspects of the project. Experience in community affairs (especially with underserved communities), user-centered design, and/or facilitation is a big plus.  We anticipate that the time commitment will be approximately 100 hours over 6 months (from February to July, 2015.) The project coordinator will…

  • Manage the overall project plan, updating deliverables, timeline, and resource needs on an ongoing basis.
  • Assist with creation of key deliverables including:
  • Status reports to clients
  • Planning documents
  • Presentation materials
  • Facilitation guides
  • Online surveys
  • Final reports
  • Prepare meeting materials (agendas, presentations, etc.)
  • Schedule meetings and keep minutes. Synthesize key takeaways and next steps.
  • Develop and manage correspondence to clients, and leaders within the community.

About Us:

Uncommon, Inc., is a boutique consultancy dedicated to social good issues. We work with philanthropies, NGO’s, cultural institutions, and other socially-minded clients to help them connect new constituents to their mission. Our clients have included the Bill & Melinda Gates Foundation, The United Nations Foundation, Cannes Lions Festival of Creativity, Out of Eden Walk, Landesa, and more.


Global Humanitarian Technology Conference Call for Submissions

Fri, 02/06/2015 - 11:21

The following information is from the Global Humanitarian Technology Conference, happening October 2015 in Seattle. HCDE PhD student Robin Mays is the Technical Program Chair for this event.

The Global Humanitarian Technology Conference (GHTC) is the flagship IEEE conference for presenting, discussing, and developing technological solutions to global humanitarian challenges. GHTC invites presenters and attendees who work to meet the needs of populations affected by poverty, disaster, conflict, environmental change, and other impacts resulting in their needs being unmet or underserved. The conference’s focus is to create and promote appropriate, sustainable, and holistic solutions to humanitarian challenges by integrating technical science with broader disciplines such as economics, policy, culture, and environment. GHTC encourages practice and research oriented engineers, scientists, and practitioners with both technical and non-technical backgrounds. We welcome a diversity of participants from academia, for-profit and non-profit business, governmental and non-governmental organizations to present research, lessons learned, case studies, ideas, and other considerations for the creation of effective humanitarian technology.

The Conference theme of “Technology for the Benefit of Humanity” is presented in eight focus areas:

  • Energy—Electrification, renewable energy technologies, energy and power infrastructures, off-grid power, lighting, cooking, heating
  • Health—Medical technology, telemedicine, mobile care, primary care, nutrition
  • Disaster Management—Disaster preparedness and planning, early warning, response systems, needs analysis and assessment, community mobilization, monitoring and evaluation
  • Connectivity & Communication—Information networks, information technologies and systems, communication technologies, social media
  • Humanitarian Challenges & Opportunities—Logistics and transportation, security (infrastructure, information, human), shelter, interagency coordination, human-centered system design, participatory methods
  • Water & Sanitation—Clean water, sanitation, solid waste management, vector control, drainage, hygiene
  • Agriculture—Agricultural technologies, irrigation, farming practices
  • Education—Training and capacity building, programs and methods, service learning

Authors may submit content in the form of a technical paper, poster, or special session (panel, workshop, or demonstration). We especially encourage the inclusion of practitioner’s case studies to be included in this year’s practitioner forum, and are seeking proposed technical challenge statements for this year’s hackathon. Please see the links below for more information.

Submission Schedule:
March 31 Abstract submissions (for all entries) and hackathon challenge statements
May 27 Complete draft submission for review (papers only)
July 16 Final copy-ready submission (papers only)

  • All submissions require an abstract for review
  • At least one author of the submission must attend and present at the conference
  • All submissions must be submitted online at
  • All submissions must follow content & length guidelines available at
  • Necessary revisions must be completed before final acceptance
  • Notification of acceptance or rejection will be sent via email
  • International attendees are responsible for obtaining the proper visas; the conference will send a standard invitation letter on request.

Accepted and presented papers will be published and included in IEEE Xplore. Electronic media containing all accepted GHTC abstracts and papers will be distributed to registered attendees.

More information on session submission requirements and deadlines, registration for the conference, hotel reservations and exhibiting is available on the GHTC website For hackathon challenge statements, please visit

UX Design Intern at CDK Global

Thu, 02/05/2015 - 17:23
UX Designer (Intern)


The UX Designer Intern works within the UX Design team at CDK to design interactive workflows and interfaces for automotive clients and consumers. Must have intermediate level web design skills and strong communication skills.


  • Demonstrated ability designing websites
  • Intermediate level PhotoShop and a wireframing tool like Axure Pro or Omnigraffle.
  • Produce website mockups that reflect client requests
  • Ability to crop, resize, content fill, and optimize images for web.
  • WYSIWIG editing of HTML, knowledge of capabilities for cross-browser /cross-device CSS and Javascript
  • Experience working within established style guidelines.
  • Strong written and verbal communication skills.
  • High attention to detail and ability to work and manage files in an organized manner.
  • Open and positive attitude toward clients and co-workers.
  • Advanced level use of MS Office Suite and Windows and Macintosh platforms.
  • Establishing and maintaining high quality relationships with Software Engineers, Project Managers and Sales Associates to ensure accurate implementation of specified design & functionality.
  • Time Tracking

Secondary Functions:

  • Fostering effective interdepartmental communication.
  • Staying abreast of the latest developments in Internet software development technologies for desktops, tablets and mobile.
  • Consistent tracking and entry of hours worked.
  • Effectivley resolve conflict.
  • Support to other Lead Designers on other programs


  • Currently pursuing a degree in UX, Human Factors, Multimedia or Graphic/Web Design.

CDK Global is a leading provider of Internet-based products and services for the automotive industry.  Through Internet-based application development and hosting, data management, and online car referral services, CDK helps dealers, dealer groups, and automobile manufacturers harness the power of the Internet to realize new efficiencies, win new prospects, and better serve their customers.  CDK offers Web site services that are exclusively endorsed by the National Automobile Dealers Association (NADA), the nation’s most influential automotive dealer trade association.

To apply, please email resume and portfolio to  Monita Nhem, Sr.Technical/University Recruiter, at

2015 Undergraduate Research Symposium

Thu, 02/05/2015 - 12:47

The Annual Undergraduate Research Symposium is a chance for undergraduates to present what they have learned through their research experiences to a larger audience. The Symposium also provides a forum for students, faculty, and the community to discuss cutting edge research topics and to examine the connection between research and education. The Symposium includes poster and presentation sessions by students from all academic disciplines and all three UW campuses, plus invited guests.

All UW undergraduates involved in research are encouraged to apply.

Applications are due February 23, 2015. Apply here » 

World Information Architecture Day Seattle

Tue, 02/03/2015 - 12:00

The Department of Human Centered Design & Engineering is a proud sponsor of:

World Information Architecture Day Seattle
February 21, 2015
9 a.m.-4 p.m.
Impact Hub Seattle
220 Second Ave South
Seattle, WA 98104

World Information Architecture Day is a one-day annual conference hosted by the Information Architecture Institute and held in dozens of cities across the world. World IA Day Seattle will be held at Impact Hub, located in the historic 220 & Change building in Pioneer Square.

Registration is free; sign up today!


UX Speaker Series: The Four Pillars of Effective Visualization Design

Tue, 02/03/2015 - 12:00
Noah Iliinsky, Sr. Technical Product Manager for UX, Amazon Web Services

February 6, 2015
11:30 a.m. — 12:20 p.m.
Loew Hall, Room 216

This talk discusses the broad design considerations necessary for effective visualizations. Attendees will learn what’s required for a visualization to be successful, gain insight for critically evaluating visualizations they encounter, and come away with new ways to think about the visualization design process.

To be most effective, a visualization must have, in this order:

  • Purpose (Why are we creating this visualization? Who is it for?)
  • Content (What data matters? What relationships matter?)
  • Structure (How do we best reveal those data and relationships?)
  • Formatting (How does it look & feel? How will it be consumed?)

This talk will define these four pillars, reveal why they must be selected in this order, and discuss the importance and impact each has on your visualization.

About Noah Illinsky

Noah Iliinsky strongly believes in the power of intentionally crafted communication. He has spent the last decade researching, writing, and speaking about best practices for designing visualizations, informed by his graduate work in user experience and interaction design. He is a frequent speaker in both industry and academic contexts.

He is the co-author of Designing Data Visualizations and technical editor of, and a contributor to, Beautiful Visualization, published By O’Reilly Media. He has a master’s in Technical Communication from the University of Washington’s department of Human Centered Design & Engineering, and a bachelor’s in Physics from Reed College.

See the rest of the UX Speaker Series lineup »

UX Design Intern: Premera Blue Cross

Mon, 02/02/2015 - 15:45
Intern User Experience Designer
Premera Blue Cross

Positions Available: 2

This post is for a Summer 2015 Grad student internship opportunity with Premera Blue Cross.

Job Summary

The Graduate internship program at Premera is focused on two key objectives. The first is to undergo a learning experience that provides increased knowledge about the insurance industry and develop professional experience related to the interns’ undergraduate area of study while at Premera. The second key objective for the intern is to support the business and add value through a variety of specified tasks, defined projects and planned out assignments that support business unit goals and initiatives. The intern is responsible for completing these assignments as outlined and supervised by the manager. The intern is responsible for completing a set of learning objectives as outlined in a development plan that is created jointly with the manager.


1. With guidance from the manager and mentor, completes assignments in support of specific projects or business initiatives.
2. Provides manager with regular status updates on progress against goals.
3. Participates in departmental meetings as appropriate.
4. Attends planned learning and networking events sponsored by the corporate internship program.
5. Completes a final presentation that highlights accomplishments.
6. Other duties as assigned.

User Experience Responsibilities

1. User Interface Research and Design

a. Create user interface designs to support implementation of Work Requests for portal enhancements or to support major eBusiness releases and corporate initiatives.
b. Ensure usability considerations are addressed in production support problem resolution as well as fixes to problems encountered in testing.
c. Conduct user research and analytics analysis to derive customer insight.
d. Product key deliverables and artifacts including site maps, wireframes, mocks ups, prototypes, etc. in support of portal feature changes.

2. Communication of Design

a. Coordinate reviews and approvals as needed.
b. Provide leadership for small releases, and support implementation of customized web content or functionality for large accounts
c. Work with key stakeholders (market research, sales & marketing, corporate communications, document administration and other departments) to define the optimal user experience for various web portals, leveraging eBusiness team’s and external vendor usability testing results and research with end users.

3. Best Practices

a. Incorporate user experience considerations
b. Champion concepts of user centered design, usability, IA, navigation design, and label design for company websites
c. Contribute to user experience methodology, templates and libraries of artifacts and support company standard project management methodologies.
d. Stay current with trends and competitive intelligence for continuous process improvement within eBusiness

Minimum Qualifications

1. Currently enrolled in graduate program.
2. Demonstrated ability to execute complex assignments, with supervision.
3. Strong verbal and written communication skills
4. Ability to work professionally/effectively in a team environment.

Company Overview

PREMERA. Applying innovation and strategy to create leading-edge health coverage benefit solutions for our members. Our culture promotes individual development, fosters innovation, and rewards success. We are creative, strategic thinkers. First established in 1933, the PREMERA family of health-care companies is headquartered in Washington and serves around 1.9 million members in several Western States. Our unique value proposition is built on a strong local presence and national capabilities. Our mission is to deliver peace of mind for our customers about their healthcare.

Working Conditions

Work is performed within a normal office environment with ambient temperatures and involving occasional reaching, stretching, bending and moving about.

Application Deadline: Apr 30, 2015
Duration of Position: Summer, 10–12 weeks
Pay Range: $15-$25/hour
Contact: Vanessa Feldhaus,, 425–918-8060
Company URL:

Engineering Capstone Design Award

Mon, 02/02/2015 - 15:34

The following information is from the UW College of Engineering.

The Engineering Capstone Design Award supports teams of undergraduate engineering students working on capstone design projects. Funding for this award is made possible through private support by alumni and friends of the College of Engineering. Funding of up to $2,000 per team can be used for supplies/materials, equipment, travel, or training relevant to the capstone design project. Distribution of awards varies based on funding availability and the distribution decisions of the Capstone Review Committee.

Requests for funding can be submitted through the Catalyst application. The application deadline is March 6, 2015 at 5:00pm. Applicants will receive award notifications by March 20, 2015.

The application can be found at:

Please contact Chris Crawford at if you have questions about the application process.

WiUX Call for Volunteers

Tue, 01/27/2015 - 13:34
Women in UX (WiUX) Conference
April 4, 2015
Husky Union Building (HUB), UW Seattle Campus

The inaugural WiUX Conference is an event organized by current students studying Human Centered Design & Engineering (HCDE) for undergraduate women in HCDE. The conference aims to help attendees prepare for a career in User Experience (UX) Design, User Research, and related fields. Events at WiUX Conference will include guest speakers, resume and portfolio workshops, mock interviews, and networking.

The organizers are currently looking for industry professionals to volunteer as presenters or workshop hosts. Additionally, they are recruiting corporate sponsors in exchange for a booth at the event.

Please submit all inquiries to Erin McLean at

Interaction Design Intern: Expedia Inc.

Tue, 01/27/2015 - 10:42

The following internship was posted by Expedia in the HCDE Internship Database.

Interaction Design Intern
Expedia Inc.

At Expedia we are revolutionizing travel through the power of technology. Every second of every day, we send two travelers on a trip. We sell enough tickets to fill nearly six hundred 737 airplanes every day, and our mobile apps have been downloaded more than 10 million times across 180 countries. We work in a fast-paced environment to keep up with the ever changing travel landscape. The opportunities to inspire travel for the global customer are endless.

We want you to bring your techie skills to our agile environment as we move from revolutionizing the web to redefining the mobile travel experience. From the back-end supply and database functions, to new user-interfaces for our more than 140 branded travel sites, there is no shortage of technical innovation.

What’s in it for you? Beyond travel perks and other competitive benefits, you can walk away from work each day knowing you truly made an impact. You can create a new feature that goes on the live site. You can build programs that streamline our backend search and supply processes. You can help localize content and systems globally. And you can do this all while working alongside smart, passionate techies who love travel to their core.

  • Are you fanatical about flows? And not just the happy paths but those icky, cumbersome, not-so-nice corners that no one likes to talk about.
  • Is the best product design a design that can be shipped? And can you architect that design in a fast-paced, iterative environment?
  • Are you ready to bring the next-generation of online travel products and experiences to the world?

If so, then Expedia, the world’s largest travel company, wants to talk to you.
We are looking for an Interaction Designer intern to join our Global Product User Experience Design group. What are you waiting for? Join our team this summer and apply today!


As an Interaction Designer intern, you will be a part of a focused but nimble UX team dedicated to creating efficient, effective and delightful product experiences that artfully unify customer needs with business goals. You will:

  • Work collaboratively within an agile product team made up of product managers, engineers, and fellow UXers to deliver world-class product experiences through iterative releases
  • Be responsible for the specification of navigation, information organization, interaction design, and user flows for a range of optimizations and new features of a product or business throughout the entire lifecycle
  • Develop and communicate use cases, states and detailed interface specifications through both verbal direction as well as physical assets such sketches, wireframes, interface layouts or lo-fi prototypes
  • Present your methods and design explorations along with a recommendation to peers and UX leadership
Required Skills:
  • At least 1-yr of experience with either information architecture or interaction design for software interfaces
  • Pursuing a degree in a relevant field (HCI, Communications, interactive design)
  • Experience designing high fidelity HTML, CSS interface prototypes
  • Experience working within agile design and development teams
Application Deadline: Feb 28, 2015

Duration of Position: 10–12 weeks
Paid?  Yes
Contact: Aisha Mathews,, 425–679-7200
Company URL:

Hack Housing: Weekend Hackathon with Zillow

Tue, 01/27/2015 - 10:33
February 6–8, 2015
Zillow Headquarters
1301 2nd Ave, Floor 31
Seattle, WA 98101

Zillow and the department of Computer Science & Engineering at the University of Washington, with participation from the White House, U.S. Department of Commerce and the Department of Housing and Urban Development (HUD), will host a weekend hackathon at Zillow’s HQ, February 6–8, 2015.

Participating developers and designers will be tasked with creating transparency around thousands of local and federal data sets, to help people in their housing decisions. As part of the event, participants will have access to newly released government data sets on topics like federal housing programs; apartment buildings with accessible apartments; and transit information. In addition, Zillow will make available its data on home values and rents.

Zillow co-founder Rich Barton will open the event by sharing his experience in the tech and housing sector and his success in bringing power to the people across a number of industries. After a day and a half of hard work, participants will present their solutions to a judging panel of local tech leaders, entrepreneurs and federal government officials specializing in big/open data.

The winning team will receive a $10,000 prize.

Register here:


Hackster Hardware Weekend

Mon, 01/26/2015 - 11:11

The following information is from

2015 Hackster Hardware Weekend Starts: Saturday, February 21, 2015 at 10:00 a.m.
Ends: Sunday, February 22, 2015 at 8:00 p.m.
Surf Incubator
Wells Fargo Building
999 Third Ave. Suite 700
Seattle, WA 98104

The 2015 Hackster Hardware Weekend Roadshow is coming.

Hackster is a community and it’s time we all meet each other on the 2015 Hackster Hardware Weekend! This event series is a celebration of makers, open source hardware and the Hackster community across America. From Seattle to NYC and everything in between, we are hitting the road with loads of hardware kits, amazing speakers, software freebies and great people.

Grab your soldering stations and join our tour to meet THE BEST hardware hackers across America.

Our event kicks off in Seattle with a 2-day hackathon. We’ll supply food, tools, soldering stations, and hardware kits from Intel that you get to take home. You’re also welcome to bring your own hardware. Each event will kick off with a one hour-long workshop where you’ll get to know each other and the hardware. Then you can hack your way to glory!

Free hardware kits will be given out to participants.  $6 off the with code ‘WELOVEYOU’.

Sign up on eventbrite » 

2015 HCDE Career Fair

Thu, 01/22/2015 - 13:09
January 29, 2015
4–7:00 p.m.
Husky Union Building (HUB) North Ballroom
UW Seattle Campus

The Human Centered Design & Engineering (HCDE) Career Fair is an opportunity for HCDE Corporate Affiliates Members to meet our students and share information about employment opportunities.

RSVP here »

Students: Send your resume directly to the Career Fair employers by uploading your resume to the Engineering Co-op Resume Book. Log in or create an account here.

This event is open to all current UW students and HCDE alumni. Please RSVP to reserve your pre-printed nametag and help HCDE know how many people to expect.

See the current list of HCDE Corporate Affilliates currently registered for the HCDE Career Fair »

Starbucks Internship Recruiting

Thu, 01/22/2015 - 09:44


Starbucks Global Technology Internships On-campus Recruiting event
February 2, 2015
5:30–6:30 p.m.
134 Mary Gates Hall, UW Career Center


About Starbucks Global Technology

Starbucks is honored to be included on the FORTUNE 100’s Best Companies to Work for, and our Global Technology team is one of the keys to this distinction.  We have over 650 technology professionals driving industry-leading solutions that enable our employees (partners) and stores to operate more efficiently, and invite our customers to connect more closely.  To learn more about this inspiring and innovative team, check out our video on YouTube:

Our Internship Program experience offers broad exposure to the various functions and systems within Global Technology, including those that support our store operations, store development, enterprise architecture,, and mobile applications.  Throughout the course of the summer, you will be stretched to build on your existing technology knowledge, challenged to maximize your learning agility, and positioned to make a meaningful and lasting contribution to the team.  You will have a primary project assignment within a specific IT functional that will be structured to highlight the breadth of a full –time position.

Successful candidates will undergo a thorough assessment as part of the evaluation process for full-time consideration.

Intern Qualifications

We are seeking candidates for six different areas of Global Technology:  Information Security, Enterprise Architecture, Retail Technology, Web & Mobile Quality Assurance, Customer Relationship Management (CRM), and Channel Development Solutions.

  • Active enrollment in an accredited undergraduate Computer Science & Engineering,  Information Systems, or Equivalent Program
  • Completion of junior year prior to internship start date
  • 3.0 minimum Overall GPA
  • Eligibility to work in the US
  • Availability to relocate