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Science & Engineering Career Fair 10/28

Thu, 10/22/2015 - 16:23
UW Science & Engineering Career Fair
October 28, 2015
Noon-5 p.m.
Husky Union Building (HUB)

The University of Washington Science & Engineering Career Fair is geared towards uniting science and engineering students and the continually growing number of companies in the Pacific Northwest and throughout the nation. We pride ourselves on bringing high caliber Husky students and businesses together.

Show up and talk with companies looking to hire full time, internships, and co-ops!

Learn more and submit your resume for the online resume book »

Colloquium: ‘Geek Heresy,’ Kentaro Toyama

Wed, 10/21/2015 - 14:13

The following information is from the UW Department of Communication.

Colloquium: Kentaro Toyama to give talk Titled, ‘Geek Heresy’ Friday, October 23 from 2:30 to 4 p.m.
Communication building, room 126

SYNOPSIS: Geek Heresy: Rescuing Social Change from the Cult of Technology

Over the last four decades, the United States saw an explosion of digital technologies that penetrated every corner of the country; yet during the same time span, the American rate of poverty didn’t decrease, inequality skyrocketed, and the country became more politically polarized than ever. In other words, a golden age of innovation didn’t lead to improved civic engagement or better lives for poor people living in the world’s most technologically advanced country. This simple fact – which flies in the face of Silicon Valley triumphalism – should give pause to efforts to tech-centric efforts to cause social change.

Based on a recent book with the same title, this talk draws lessons from over a decade of research with information and communication technologies (ICT) in education, politics, and international development and describes technology’s Law of Amplification. Amplification explains why technology’s immense power routinely fails to cause the social progress it promises, and why in an age of abundant technology, foundational human development matters all the more.

BIO: Kentaro Toyama is W.K. Kellogg Associate Professor at the University of Michigan School of Information and a fellow of the Dalai Lama Center for Ethics and Transformative Values at MIT. Until 2009, Toyama was assistant managing director of Microsoft Research India, which he co-founded in 2005. At MSR India, he started the Technology for Emerging Markets research group, which conducts interdisciplinary research to understand how the world’s poorest communities interact with electronic technology and to invent new ways for technology to support their socio-economic development. Prior to his time in India, Toyama did computer vision and machine learning research and taught mathematics at Ashesi University in Accra, Ghana. Toyama graduated from Yale with a PhD in Computer Science and from Harvard with a bachelor’s degree in Physics.

Free Maker Workshops

Mon, 10/19/2015 - 09:01

The following information is from the UW’s CoMotion MakerSpace.

Free upcoming workshops:

Tuesday 10/20, 5–7 p.m.: hands-on intro to laser cutter workshop

Wednesday 10/21, 3–5 p.m.: introductory 3D printing workshop

Next week:

Tuesday 10/27, 5–7 p.m.: Halloween Costume Sewing Workshop (details TBA)

Wednesday 10/28, 4–6 p.m.: Introductory Rhino workshop, with guest lecturer Taylor Newman from UW SoA ID Concepts Lab

Other interesting events this week:
Wednesday 10/21, 4:30–5:30 p.m. HCDE’s Nadya Peek talk on rapid prototyping of rapid prototyping machines, MGH 241

Friday 10/23, 3:30 p.m. DIY Electric Longboard Group meeting in the MakerSpace

Seminar Series: Design Machines! Rapid Prototyping of Rapid Prototyping

Thu, 10/15/2015 - 09:53
Design Machines! Rapid Prototyping of Rapid Prototyping


OCTOBER 21, 2015
4:30—5:20 P.M.

Save to your cal­en­dar  //  Find on Facebook

Digital fabrication has made it easy to rapidly prototype anything on demand in quantities of one. But what about producing a small run, with quantities of 100 or 1000? What if we don’t want prototypes, but want a few high-tech products? Not yet at a scale where mass production makes sense, low volume production remains limited to markets where cost is less of a factor (e.g. military) or complexity is limited (e.g. handiwork and crafts). How can we make low-volume advanced manufacturing more accessible?

Rapid-prototyping of rapid-prototyping machines enables the precision and complexity of automation in production without the overhead of automation in mass-production. Nadya Peek builds many custom machines, but more importantly, machine building blocks and infrastructure to help anyone go forth and design machines.


About Nadya Peek

Nadya Peek is a PhD student at the MIT Center for Bits and Atoms, a group at the intersection of the physical and the digital. She works on unconventional digital fabrication tools, small scale automation, networked control systems, and advanced manufacturing, and is currently teaching the MIT class “How to make something that makes (almost) anything.” Nadya is an active member of the global fablab community, working on making digital fabrication more accessible with better CAD/CAM tools and developing open source (hardware) machines and control systems. Previously, she was an editor at Mediamatic in Amsterdam.



Seattle Virtual Reality Conference

Thu, 10/15/2015 - 09:32
SEA-VR 2015
October 28, 2015
9:30 a.m.-7 p.m.
Meydenbauer Center, 11100 Northeast 6th Street, Bellevue, WA

SEA VR 2015 is a unique opportunity to connect with the Virtual Reality, Augmented Reality and Mixed Reality Community in the Northwest. Events include a full day of keynotes, breakout sessions and VR/ AR demonstrations from more than 30 exhibitors demonstrating gaming, motion capture, entertainment and business experiences including architecture, emergency response training, education and medical applications.

Second Life founder Philip Rosedale joins Award Winning Author David Brin in the morning keynotes: Philip will talk about “What is the Metaverse? Beyond Gaming and Cinema, What will it Take to Make VR Worlds As Big As the Internet?”

Learn more and register here »

Volunteer with ChickTech Seattle

Mon, 10/12/2015 - 15:19

The following information is from ChickTech.

ChickTech Seattle needs volunteers!

ChickTech is a nonprofit to get and keep more girls and women in tech careers through hands-on tech workshops. ChickTech High School is a free year-long program for 100 high school girls that offers hands-on workshops, mentors, and internships. The kickoff weekend for ChickTech Seattle’s first ever ChickTech High School cohort is on November 7th & 8th. We need workshop volunteers! 

Workshops include:

  • User Experience Design & Research
  • Game Development
  • Robotics
  • Soft Circuits (LilyPad arduino projects)
  • Website Development
  • Graphic Design

We have draft curriculum for each workshop (that can be changed, if you have different ideas), and we need 3–5 volunteers for each workshop team.

If you’re not able to commit a full weekend, or help prepare a workshop, but you want to do registration, check-in, clean up, set up type tasks, that’s needed too.

Join us in making a difference in the tech industry by volunteering with ChickTech!

Contact Jennifer Davidson - with information about you, and what you’re interested in helping with. 

Seminar Series: Social Media Use during Disaster Events: The Evolving Role of the Connected Crowd in Response and Resilience

Mon, 10/12/2015 - 09:48
Social Media Use during Disaster Events: The Evolving Role of the Connected Crowd in Response and Resilience


OCTOBER 14, 2015
4:30—5:20 P.M.

Save to your cal­en­dar  //  Find on Facebook

Crisis events in the physical world are now precipitating mass convergence events online, where thousands and in some cases millions of people turn to social media to seek and share information. This activity includes a new form of spontaneous volunteerism—digital volunteerism—where individuals and organizations come together in online spaces to provide assistance, both to those affected and to emergency responders. Often this takes the form of informational assistance, as volunteers help to process, filter, categorize, map and route information. Starbird’s research has focused on ways in which remote volunteers contribute to these efforts. In this talk, she will cover some of the foundational research in digital volunteerism, and discuss as well more recent studies examining how members of affected communities, including emergency responders and local volunteers, come together with remote volunteers to participate in “emergent crowdwork” after disasters.


About Kate Starbird

Kate Starbird is an Assistant Professor in the Department of Human Centered Design & Engineering and Director of the Emerging Capacities of Mass Participation Laboratory. The emCOMP Lab examines the dynamics of and applications for massive interaction facilitated by social media and other online platforms. The lab also considers how connected, collective intelligence manifests and can be supported within contexts of emergency and humanitarian response, political disruption, and other events of large-scale interest. Starbird received her PhD in 2012 from the University of Colorado, Boulder. Among her accomplishments, Starbird co-created “Tweak the Tweet,” utilizing the Twitter platform as a two-way communication method to get on-the-ground help where it is most needed. This was first deployed just in time for the Haiti earthquake disaster. Starbird is the Principal Investigator (PI) for a National Science Foundation (NSF) two-year grant for the project, “Detecting Misinformation Flows in Social Media Spaces During Crisis Events.”



Job: User Experience Researcher

Fri, 10/09/2015 - 10:43

The following job description is from CommunicateHealth Inc.

User Experience Researcher
Full-Time Position in Massachusetts or DC Metro Area

This Is Us
CommunicateHealth is a mission-based consulting company that helps public and
private sector organizations simplify health information. We design healthcare services,
personal health tools, public health and emergency communications, and innovative
interactive media. We employ a talented team of plain language writers, designers,
developers, and usability specialists dedicated to creating health information and
services that are attractive and easy to use. We’re committed to making a difference in
the world and in the lives of our employees. Check us out at

This Is You
We are looking for a user experience geek with a strong interest in health
communication and designing for behavior change. You have conducted in-person and
remote usability studies with diverse audiences. You are an experienced moderator
that is passionate about the user-centered design process. You are able to evaluate a
variety of products — from full websites to web widgets to mobile apps. You excel at
translating usability research findings into meaningful content strategy and product
development. You enjoy working independently and collaboratively, have experience
giving and receiving feedback on content, and have outstanding organization skills and
attention to detail. You are passionate about making health information easier to
understand and use.

  • Support public health and healthcare organizations in developing easy-to-use digital
  • Keep project teams and clients focused by advocating for users and their goals
  • Define product requirements and specifications and adjust as necessary based on client feedback and user research findings and recommendations
  • Develop research protocols including screeners and moderator’s guides
  • Coordinate testing logistics, particularly for remote and field-testing activities
  • Conduct usability research with consumers and professionals, including usability testing, card sorting, prototype testing, etc.
  • Integrate user research findings into product development
    • Work with staff to communicate findings and recommendations to internal team (writers, designers, and developers) and to the client
    • Write clear, concise reports (from top-level summaries to detailed technical reports) for delivery to clients
  • Work with designers and writers on information architecture, user interaction, and
    content strategy recommendations
  • Oversee and inform post-production quality control (QC) processes

Required Qualifications

  • Master’s degree in a related field such as communication or human-computer interaction, information design, or other related social science
  • Minimum 5 years professional experience
  • Experience conducting usability research with diverse audiences
  • Demonstrated effectiveness in a project management role, with an ability to establish and document processes
  • Experience providing high level editing and writing with limited supervision
  • Experience working with graphic designers and web developers

Preferred Qualifications

  • Experience evaluating content and tools in the healthcare or public health sector
  • Familiar with federal plain language guidelines and best practices
  • Familiar with IRB, Office of Management and Budget Paperwork Reduction Act, and nuances of research clearance processes
  • Experience translating technical/medical information into plain language
  • Experience developing products for audiences with limited (health) literacy skills
  • Supervisory experience

Please send cover letter and resume to by October
16, 2015.

This is for a full-time salaried position. We offer highly competitive salaries and full

CommunicateHealth is committed to workplace diversity and providing equal
employment opportunities for all qualified applicants and employees.
As federal contractors, we are required to ask applicants to submit a voluntary
Demographics form, at No personnel
selections are made based on this information.

IP Info Session

Thu, 10/08/2015 - 17:17
IP Information Session
October 13, 2015
4:30 — 5:30 p.m.
Bagley Hall, room 154

HCDE students, are you interested in learning more about Intellectual Property (IP) rights? Would you like to know more about your rights when signing a confidentiality agreement or NDA? Curious about who maintains rights to IP for internships, capstone projects, class projects, and more? Join us for an information session to find answers to all of the above.

Deborah Alterman and Andrew Graham from CoMotion will discuss UW IP policy and what you need to know about your IP rights and responsibilities.

Join us!

Puget Sound Research Forum: Agile Methodology in Market Research

Thu, 10/08/2015 - 14:59

The following information is from David Evans, PhD., former HCDE lecturer and Puget Sound Research Forum board member.

Puget Sound Research Forum October Luncheon
Agile Methodology in Market Research
October 22, 2015
Lake Union Cafe, Seattle

The Puget Sound Research Forum is in its 40th year providing a rich job-market and hosting speakers discussing trends in market-research, design/user-research, and data analytics. HCDE is a sponsor of PSRF, who is offering a reduced $20 rate for students to attend luncheon talks at the Lake Union Cafe in the Eastlake neighborhood of Seattle. Our next talk on Oct 22, 2015, is on agile qualitative research using the Disscuss.IO platform with Zach Simmons. Register here and show your student ID on arrival »

Social Justice Hackathon: Free Code for Students

Thu, 10/08/2015 - 14:21

The following information is from HCDE undergraduate student Dani Sandoval.

Social Justice Hackathon
Seattle University School of Law
901 12th Avenue, Seattle
November 6 — 7, 2015
6:30—8:30 p.m.

Seattle University School of Law will host its first “Social Justice Hackathon” in November. Law students, lawyers, and developers will collaborate to create technology-based solutions aimed at increasing access for those in need of legal services. This event is open to the public.

HCDE students can sign up for free! Email us at to get a registration code (tickets are normally $25).

The Social Justice Hackathon is designed to bring people together for a two-day experiential event to pitch ideas and create solutions that will address the barriers faced by those who cannot afford legal services. Teammates or individual contributors will engage in programming over a two-day period. Representatives from various legal aid organizations in Seattle will provide data and discuss unique issues that they and their clients face and the types of solutions they seek.

Attendees will have the opportunity to present their hackathon applications on Saturday, Nov. 7, at the conclusion of the event. The judges will vote for the most practical and feasible solutions and the winning teams will receive prizes and support to continue their endeavors.
Miguel Willis, a second-year law student at Seattle University School of Law says “The goal of the hackathon is not just to build more tech applications, but to truly get around restrictions or barriers prohibiting low-income or moderate means individuals from receiving access to legal services.”
This hackathon provides a great venue for the legal and tech community to collaborate in an innovative way. The hackathon will highlight judges and speakers in the social justice community, such as the Hon. Donald Horowitz, a pioneer in the access to justice community; Marty Smith, founding director and CEO of Metajure, Inc.; and Milan Markovic, professor at Texas A&M University School of Law.

The hackathon has also attracted the attention of companies who are eager to engage with developers, lawyers, and like-minded community members supporting the social justice call to action. Washington’s Access to Justice Technology Principles state: “There is a particular need to avoid creating or increasing barriers to access and to reduce or remove existing barriers for those who are or may be excluded or underserved, including those not represented by counsel.”
This two-day event is the result of work by professionals and volunteers in the legal community. The Social Justice Hackathon is sponsored by Seattle University School of Law Access to Justice Institute, Avvo, and Metajure, and is partnering with the Washington State Access to Justice Board, Columbia Legal Services, and the Northwest Justice Project.

Find more information and sign up »

Job: Business Analyst, Axure

Thu, 10/08/2015 - 14:07

The following job description is from Axure.

Business Analyst


Job Description

This position creates the requirements documentation and prototypes necessary for automotive applications to be developed and tested. This position ensures that all new and revised requirements are documented and coordinated.​ This position ensures all requirements change requests receive stakeholder approval and coordinates dissemination.​ Deliverables and prototypes must be written with quality that meets industry standards.​

Works in a team environment, partnering with other Product Managers, Solution Architects, Team Leads, and Program Management to meet objectives.

Main Duties & Responsibilities:

Analyze specifications, requirements matrices, as built applications and create Functional Overviews, Scrum Epics and Stories, Requirements Documents and Prototypes, as assigned. Present documentation and prototypes to internal and external customers for approval.  Resolves requests for changes and updates materials accordingly.

Communicate user requirements to the development staff serving as the liaison between development and the user group.​ Conduct detailed reviews of Prototypes and Requirements documents with project teams and customers to ensure common understanding of the detailed requirements

Provide clear and concise status updates and escalation of needs, as necessary.​

Maintain all created materials in the Document Management System.​ Identify opportunities for process improvements, and regularly collaborate with team members, peers and stakeholders to facilitate efficiencies.


  • 1–3 years experience writing Business Requirements Documentation.
  • 1–2 years graphic design experience preferred.
  • Experience creating prototypes using Axure or similar software.
  • Excellent communication skills, both verbal and written, along with flexible problem solving skills.​


  • Excellent working knowledge of Prototyping, ​MS Word, MS Excel
  • Ability to define Scrum Epics and Stories from requirements materials.​
  • Verbal and written communication skills, problem solving skills, customer service and interpersonal skills
  • Strong ability to work cooperatively and/or independently and manage one’s time
  • Strong knowledge of software requirements gathering and analysis, requirements documentation, usability and Scrum activities


Airbiquity is the global leader in connected vehicle services and a pioneer in the development and engineering of automotive telematics technology, the foremost application of Machine-to-Machine (M2M). Airbiquity enables the vision of the “Connected Car” today with the industry’s most advanced cloud based vehicle services delivery platform: “Choreo.” Working in partnership with Airbiquity, automotive manufacturers, tier 1 suppliers and wireless carriers are delivering customized Connected Car solutions meeting the management, safety and infotainment needs of their customers in 50+ countries and 30+ languages. Looking beyond automotive, Airbiquity is extending its innovative solutions to enable the next wave of M2M applications serving the Home Automation, Medical and Utility industries.  Learn more about Airbiquity by watching our video at: Or visiting our website at:

We’re a private company headquartered in the Seattle, Washington with offices in Detroit, Michigan, United Kingdom and Japan working at the convergence point of the automotive, digital communication and infotainment industries. We’re obsessed with the connected car experience, fusion on content and services across devices, potential of cloud computing, and helping our customers achieve their business goals. We operate in a highly competitive market place and hire bright, talented and innovative people to power our company forward.


100% employer paid medical, dental and vision.  Transportation subsidy, Life/AD&D, Flexible Spending Account, Vacation, Sick, 401(k), free snacks and beverages, casual work environment and waterfront office.


  • Airbiquity wins TU-Automotive Best Telematics Service Provider Award, 2015
  • Airbiquity selected as a Gold 2014 Edison Awards Winner in the “Innovative Services – Security & Safety” category for Choreo™ cloud based connected car services platform.
  • Airbiquity named by Inc. Magazine 500/5000 as one of the fastest growing private companies in America 2014.
  • Airbiquity and Nissan North America, Inc. Honored with Smart Solution Spotlight Award for Electric Vehicle Telematics Technologies 2013
  • Telematics Update Awards 2012 — Best Automotive Application
  • Seattle Met’s ‘20 Best Places to work’ 2011


If you are experiencing issues applying for this position via our applicant tracking system, please email your resume to

Seminar Series: The Relationship between Human-Centered Designers and Software Developers in State-of-the-Art Technology Innovation

Fri, 10/02/2015 - 16:45

The department of Human Centered Design & Engineering (HCDE) is pleased to present our Autumn 2015 Seminar Series: Current Topics in HCDE. See the full series on the HCDE website.

The Relationship between Human-Centered Designers and Software Developers in State-of-the-Art Technology Innovation


OCTOBER 7, 2015
4:30—5:20 P.M.

Save to your calendar  //  Find on Facebook

What is state-of-the-art technology innovation? Why does it hinge on the evolving relationship between human-centered designers and software developers? Where do other key stakeholders like end users, project sponsors, and technology administrators fit into this equation? How are standards impacting the definition of HCDE in technology innovation? How will the roles and skills of technology designers change in response to new concepts and processes for achieving successful innovation? Let’s share some stories and begin to figure out the complex, evolving nature of Human Centered Design & Engineering in this huge collaborative space called technology innovation.


About Mark P. Haselkorn
Dr. Mark Haselkorn is a Professor of Human Centered Design & Engineering at the University of Washington. He is Director of the Center on Collaborative Systems for Security, Safety & Regional Resilience (CoSSaR) and currently leads the Maritime Operations Information Sharing (MOISA) project, a research partnership sponsored by three Federal Agencies — DHS Interagency Operations Center (IOC), Program Manager for the Information Sharing Environment (PM-ISE), and National Maritime Intelligence-Integration Office (NMIO) – with the goal of better understanding the information sharing requirements for regional maritime safety and security. Dr. Haselkorn also conducts research for the Red Cross Global Disaster Preparedness Center and has completed an NSF initiative to define the emerging frontier of “Humanitarian Service Science & Engineering.”




Job: UX Design Immersive Instructor, General Assembly

Fri, 10/02/2015 - 12:17

The following job description was sent from General Assembly.

UX Design Immersive Instructor
General Assembly

In this immersive educational experience, students engage in the user experience process, developing the skills and portfolio of a junior practitioner. We are looking for instructors to lead this transformative experience through General Assembly’s User Experience Design Immersive course.

Why Teach the User Experience Design Immersive?

If you are looking to make a life-changing impact by doing what you know and love, this is the position for you. Through this unparalleled opportunity, you will:

  • Deepen your own design skills by guiding students through a rigorous journey where they begin as driven novices and leave as empowered designers
  • Facilitate a supportive and energetic community that lasts well beyond the course
  • Challenge students to think strategically as they turn their ideas into real user experience solutions
  • Hone your own leadership skills by working with an instructional team and classroom community

Who are we?

General Assembly is a venture-backed, NYC-based startup focusing on education for individuals and enterprises in the areas of technology, design, and entrepreneurship. We currently have physical classrooms in 8 cities across 4 continents, with tens of thousands of students coming through our doors.

Skills and Qualifications

  • You are eager to shape the skills, minds, and trajectories of the newest generation of user experience designers.
  • You are the person that your colleagues naturally gravitate to when they are looking for guidance.
  • You have 4 — 5 years of experience working in user experience design.
  • You have fluency in some or all of the following topics: the UX Process, User Research and
  • Personas, Usability Testing, UX Analysis, Information Architecture, Interface Design,
  • Wireframing, Prototyping, Analytics and Optimization, Mobile UX, and/or HTML/CSS.
  • You have previous user experience design teaching experience, through a course, team training, etc.

Responsibilities and Duties

  • Teach eight hours a day, five days a week, for 10 weeks.
  • Instructors will need to commit 10 — 20 hours a week to working with us on curriculum/preparing to teach.
  • Work closely with two – three co-instructors or teaching assistants to provide students with meaningful and prompt feedback on their progress.
  • Work alongside GA staff and teaching team to best meet the needs and learning styles of your students.
  • Guide students through development of a stellar final project that will showcase their abilities to hiring managers.
  • Facilitate a dynamic and collaborative classroom community.
  • Inspire students to persevere through the challenges of solving user experience design problems.

Questions? Contact Elyssee at

Apply here &raquo

Job: Playtest Moderator, WB Games

Fri, 10/02/2015 - 12:10

The following job description was sent from WB Games.

Playtest Moderator
WB Games

WB Games is looking for a part-time (up to 30 hours per week) Playtest Moderator to work on games for all platforms including consoles, PC, handhelds, and online. As a Playtest Moderator you will moderate groups (10 –16) through test session where data is collected on our games.  During each session you will observe participant behavior and communicate that information back to the group.  You will receive training for many of the necessary skills; however knowledge of research practices with people is critical.


  • Prepare and execute playtest studies.
    • Work with Usability managers to determine what products will need testing.
    • Recruit the necessary amount and participant profile for each study
    • Submit nightly notes/observations for each test
    • Administer each playtest in a non-biased manner
    • Maintain the inventory of gratuities (Games/T-shirts) forecasting when new stock is needed
    • Develop and evolve the playtest recruitment database
    • Special projects on occasion (Data Entry, Recruiting events)


  • Education:
    • Pursuit of relevant college degree (branches of experimental psychology, human computer interaction, human factors, or related field)
  • Prior Experience:
    • Must have completed Psych 209
    • Prior work with human subjects
  • Special Knowledge or Skills that would be valuable:
    • Comfortable speaking in front of groups with authority
    • Experience moderating large groups effectively without supervision
    • Excellent organizational skills.
    • Comfortable with Microsoft Office Software (Excel, Word, Outlook)
    • Knowledge of research design, qualitative, and quantitative methodologies.
    • Research experience with children combined with early childhood development emphasis
    • Familiar with game design theory and development process for video games.
    • Genuinely enjoy gaming in all forms!

The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.

Apply here »

Content Architecture Opportunity

Wed, 09/30/2015 - 19:44

The following opportunity is from Kent Sullivan, member of HCDE’s Affiliate Faculty and External Advisory Board.

The Northern Pacific Railway Historical Association, a railroad history organization, has amassed thousands of paper documents from the Northern Pacific Railway. A major part of its mission is to digitize and make available those documents, for researchers across the U.S. and around the world. The organization has a fledgling website, hosted on Microsoft SharePoint Portal Server. The way existing content is stored and organized is very haphazard. We want to fix that before it grows out of control, since many thousands of new digital documents will be added in the coming years. We are looking for someone with content architecture / information science skills to do a backend reorganization of the content on the SharePoint Portal Server.

This opportunity can be offered as a paid internship or a short-term contract position. Interested applicants may send a resume and cover letter to Kent Sullivan.

Join the Startup Hall Team

Tue, 09/29/2015 - 11:02

The following information is from UW’s Startup Hall.

Accepting Associate Applications for Fall Quarter

Do you know you want access to the space and resources inside Startup Hall, but don’t have a business just yet? Or, do you want to spend time here working on a project but you just don’t have the cash to rent a desk? Be a part of our a growing team dedicated to creating an exciting, new, and innovative entrepreneurial community, and join us as a work/trade Startup Hall Associate!

The following shifts are available:

  • Monday through Friday: 9 a.m. – 12 p.m.
  • Monday through Friday: 12 p.m. – 3 p.m.
  • Monday through Friday: 3 p.m. – 6 p.m.

The work/trade associate position is a great way to get your foot in the door for future possible employment opportunities with Startup Hall and the organizations/companies located here. Apply today for your chance to work at Startup Hall and bank time to work on your own entrepreneurial initiatives in exchange for your help as a host, guide, helper, greeter, problem solver, and general community support person.

More information and application here »


Startup Hall is Seattle’s new home for passionate startup founders, funders, and mentors. Startup Hall was created in partnership with TechstarsFounders’ Co-op and The University of Washington to serve as a new center of gravity for Seattle’s innovation scene.

Please direct any inquiries or questions to Allison;

Speed Networking Event with PSSTC

Mon, 09/28/2015 - 08:03
Speed Networking
For Future Career Success
Tuesday, October 20, 2015
6:00–8:30 p.m.
UW Waterfront Activities Center Meeting Room, 3720 Montlake Blvd.

All UW students are invited to the Puget Sound STC Chapter’s open house for a free “Speed Networking” event. Meet and speak with potential mentors, employers, and alumnae who could help you get your career started after graduation. Light refreshments will be provided. Even though this event is free, it is limited to the first 100 people who sign up. For that reason, preregistration is required.

Learn more and register here »

Social Media Use During Disaster Events: a Talk by Kate Starbird

Sat, 09/26/2015 - 21:15

The following information is from the UW Alumni Association.

Social media use during disaster events: The evolving role of the connected crowd in response and resilience
Talk by HCDE Professor Kate Starbird
Tues. October 27, 2015
7:30–8:30 p.m.
Kane Hall, Room 120

Around the world, crises are being talked about in new ways thanks to advances in technology. Thousands and even millions of people turn to social media to seek and share information. This has spawned a new form of volunteerism—digital volunteerism—bringing people together in online spaces to offer help, both to those affected and to emergency responders.

Kate Starbird presents foundational research in digital volunteerism, and discusses recent studies examining how members of affected communities, including emergency responders and local volunteers, come together with remote volunteers to participate in “emergent crowdwork” after disasters.

Natural disasters like earthquakes, tsunamis, landslides and hurricanes threaten lives and livelihoods across the globe. Presented by the UW Graduate School, UW Alumni Association and the UW College of the Environment, Surviving Disaster: Natural Hazards and Resilient Communities explores the latest developments in social and natural science helping us prepare for, respond to and survive environmental disasters, wherever they strike.

This talk is FREE, but advance registration is required »

For more information, contact the UW Alumni Association at 206–543-0540 or

Natural disasters like earthquakes, tsunamis, landslides and hurricanes threaten lives and livelihoods across the globe. Presented by the UW Graduate School, UW Alumni Association and the UW College of the Environment, Surviving Disaster: Natural Hazards and Resilient Communities explores the latest developments in social and natural science helping us prepare for, respond to and survive environmental disasters, wherever they strike. See all lectures.

BlinkThink: Gallery and Speaker Series

Fri, 09/25/2015 - 15:41
Blink UX Artist Gallery & Speaker Series
Thursday, October 29
5:30–8 p.m.
1011 Western Ave. Suite 810, Seattle

Members of the HCDE community are invited to BlinkThink: Gallery and Speaker Series, on Thursday, October 9. Blink will be featuring art by Alex Hulphers and presentations from Dr. Matthias Adair and Dr. Jennifer Stephan from the Fred Hutchinson Cancer Research Center. They will also be offering tours of the office and wine, beer, and light refreshments will be served.

This event is free and open to the public. Please RSVP here if you plan to attend.

Questions? Contact Blink at